I’ve just completed an initial evaluation of Nik’s new HDR
Efex Pro 2 that includes comparing it against Photomatix’s latest version 4.2. Trying
to pick a winner is much like the fight scene in the first Rocky movie. Two warhorses slug it out to the end and both are
still standing. There has to be a winner, but it’s a split decision and
subsequent controversy. Trying to pick a winner between HDR Efex and Photomatix
poses a similar dilemma. But I need to make clear my judging criteria: I’m not into
garish, surrealistic HDR effects. And beside, judging which product does that
best is more subjective than objective. Most my work is traditional landscape
photography and I need to render as natural
a scene as possible. Only occasionally do I crank in a little of the
“HDR look” when a scene needs a bit of pizzazz.
Photomatix has been the gold standard in HDR software for
several years. As for its virtues and vices, please read my two previous posts:
Photomatix Pro 4.2 Update and More on Photomatix 4.2. HDR Efex is the newer kid on the block. The new version 2 is now
priced the same as Photomatix (it was previously $150) with supposedly major
improvements from the previous version. Since my only experience with the first
version was their demo some time ago, I’m unable to comment on the differences.
The only thing that stands out from my memory is that the new version seems
less poky than the first.
Vanilla and “French”
Vanilla
Though both programs essentially do the same thing, each has
it’s own individual flavor and character. Photomatix offers three conversion processes: Tone
Map, Tone Compressor, and Exposure Fusion. Collectively they do an excellent
job in spanning any need from surrealism to realism. HDR Efex is a one-trick
pony where its tone mapping capability can span the same range. But for that
reason, HDR Efex has a different flavor to its realism than Photomatix.
Generally, tone mapping can be set to bust out detail in deep shadows, which
contributes to that “HDR look”. To achieve any semblance of a natural look with
Photomatix’s tone mapping, you must set the Lighting Adjustment to near
maximum. So instead, Photomatix has Exposure Fusion as the tool of choice for
natural rendering. On the other hand, HDR Efex can extend its tone mapping
range to approach and usually equal the realism of Photomatix’s Exposure
Fusion. However, it’s still tone mapping and that has an influence on the
rendering of deep shadows.
If you like a deeper and more contrasty shadow rendering
reminiscent of slide film of yore, then I feel Exposure Fusion does it better. Exposure
Fusion is not HDR, but a combination
of the best bits from the image files to achieve a more traditional look. If
you prefer more opened but still natural looking shadows, then HDR Efex is
better in my opinion. Personally, I prefer more opened shadows. I can still
spice up contrast later in Photoshop without suffering blocked-up shadows.
As for the overall look and feel of both programs, HDR
Efex earns the “French” in the vanilla title. Photomatix, though improved in
version 4.2, is still somewhat utilitarian in looks and features. HDR Efex is
more polished and has many refined features that I’ll get to shortly. HDR Efex’s
biggest drawback is long loading and rendering times.
Quick Walkthrough of
HDR Efex Pro 2
First Screen: Load
Files
Using HDR Efex is relatively straightforward. Nik’s website
has online training videos that help you get up to speed in about 30-minutes.
HDR Efex can be conveniently launched from Adobe Bridge, Photoshop, Lightroom, or
Aperture. In the first screen, you select the files to merge. It’s here where
you see the first indication of the sophistication in this program. You have
the option to open the merged file in Photoshop as a smart object. This means when in Photoshop, you can double-click
the smart object layer and return to HDR Efex and reedit the settings.
HDR Efex doesn’t have a built-in raw converter as does Photomatix.
It converts the raw files, including any raw edits, to TIFF. Retaining the raw
edits is important since you want to incorporate white balance, chromatic
aberrations and noise reduction, and the lens profile before you merge to HDR. Sometimes when
using TIFF files with Photomatix, ghastly artifacts are generated (e.g.,
excessive noise or halos), but using its internal raw converter instead often
mitigates those problems. Unfortunately, you lose the ability to make all the
pre-HDR edits previously mentioned. Fortunately, HDR Efex displayed no problems
with any TIFF files, including those that gave Photomatix fits.
![]() |
| Load File Screen |
Next Screen: Set Merge Options
The next screen displays the selected images and you have
the options to align the images, enable deghosting, and remove chromatic
aberrations. I routinely select align images even though I always use a tripod;
and so far I’ve never found any reason not to do this. Next are two deghosting
options if enabled. First is the level from 20% to 100% in five steps (I
believe this is akin to Photomatix’s Normal and Hard settings where Hard is the
only setting that ever works for me). The second option is to select which of
the frames to use as the ghost substitution reference. Ignoring for the moment actual deghosting performance between
the two contenders, HDR Efex lags in controllability since Photomatix has the
ability to selectively choose a specific area to deghost (as opposed to the
entire image). Finally, there’s a checkbox for chromatic aberrations, which I
disable since I take care of this in the raw editor first.
![]() |
| Merge Options Screen |
HDR Editor Screen
The final screen displays the merged file with all the
controls and presets. Beside the presets you can instead display a History pallet that is akin to Photoshop’s
History. The right side has all the controls, which I’m not going to get into much
detail. The Tone Compression Panel has the traditional HDR arcane nomenclature.
Fortunately, there’s not a lot of wide-range fiddling when starting from the
default settings for natural. The adjustments are course steps that spare you
endless fiddling and it’s unlikely you’ll stray too far from the default
settings. The Tonality panel is straightforward except for the Structure
slider. This slider adds local contrast similar to the Local Contrast slider in
Exposure Fusion. But this is still tone mapping and the Structure slider can
greatly exaggerate noise. Exposure Fusion doesn’t have this problem since it’s
not tone mapping. When you use the Structure slider you must zoom in on any continuous tone area (such as a blue sky) to
judge the noise effect—even for very low-noise images!
The Color panel is also straightforward. With Photomatix, I
normally don’t experience color shifts or saturation problems. However with HDR
Efex, I needed to occasionally tone down increased warmth and/or saturation. Continuing
to the right-hand bottom of the screen is a more sophisticated Loupe &
Histogram pallet than you’ll find in Photomatix. Out of scroll view are the
Selective Adjustments and Finishing panels.
Those last two panels, Selective Adjustments and Finishing,
are what set HDR Efex ahead of Photomatix in terms of sophistication. Selective
Adjustment is a powerful feature that allows you to apply tonal and color
adjustments to a selective area instead of globally. You place one or more
“control points” on the image and adjust a selection circle to encompass the
area of interest. HDR Efex then selects all similar tones within the selection
circle—in a way similar to Photoshop’s Magic Wand. There’s a checkbox to
display the selected area. At each control point, you access a dropdown menu
that offers most tonality and color controls, but no tone compression except
for Method Strength.
The Finishing panel offers a graduated neutral density
filter, vignetting, and most importantly a level and curve adjustment. The
curve adjustment includes each color channel and, especially nice, a luminosity
channel to prevent excessive colors shifts when altering contrast. All of these
are nice tools to have in your HDR arsenal. There are other “goodies” spread throughout
such as either a split or side-by-side before/after screen option, a
before/after toggle button, and a better zoom and loupe tool than in Photomatix.
Once you’re done fiddling, you click OK and after
considerable crunching are transferred
to Photoshop where you can continue to fiddle with your image. Almost every HDR
image I’ve worked on always needed some post-Photoshop touchups.
![]() |
| HDR Edit Screen |
HDR Efex vs.
Photomatix
Let the fight begin: but first a few preliminaries. In
comparing the results I had a problem with a level playing field. HDR Efex has the
previously described Finishing adjustments while Photomatix has no such tools.
So in a few cases, I punched up the Photomatix images a bit in Photoshop before
comparing them to HDR Efex (after all, it’s the final image that matters). Also in Photomatix, I converted each
image in both Tone Map and Exposure Fusion and picked the most naturally
rendered image. Invariably, Exposure Fusion always won out. Now that was just
for these test images. In the past there has been instances where Tone Map did
a better job. So I don’t want the impression I’m dismissing Tone Map for
landscape work, it’s just all the test images happened to work out best in
Exposure Fusion.
Round 1 & 2:
Stress Test
Immediately I threw my two “stress test” images below at
both programs. (Please refer to my last two previously referenced posts for
more information on these images.) In the first image set, Pine Tree Arch, HDR
Efex displayed a nagging artifact problem that I saw occasionally in other
images to varying degrees, with this image being the worst. The problem
concerns the high-contrast edge between the rock and blue sky. First there’s
slight haloing, but more irritating is an ultra-thin white line that traces along
the edges. I didn’t print out the image to determine how, if at all, it is
noticeable. If it weren’t for this, I would easily give this round to HDR Efex
since I prefer the rendering of detail in this image. Instead, I’ll say it’s a
qualified win if you accept that some post-Photoshop repair may be necessary. By the way, here's a couple of tips on how to handle this in Photoshop. The thin line is easily removed with the Clone Stamp sampling the blue sky and set to Darken. Likewise for handling minor haloing. For worse halos as well as other strange color banding artifacts in the sky, overlay the merged HDR image with the best sky exposure from the original bracketed frames. For color banding artifacts, set the layer mode to Color. For halos, double-click the layer, select Blend If Blue and adjust the This Layer slider to taste (you'll have to split the adjustment tab apart by holding down the Option/Alt key to blend in the effect). Mask out any part of the overlay that cause problems and adjust opacity as needed.
![]() |
| Pine Tree Arch: HDR Efex |
![]() |
| Pine Tree Arch: Photomatix Exposure Fusion |
The next image set below of the San Diego Mission made
Photomatix’s Tone Map go completely bonkers with ghastly halos when deghost was
enabled. HDR Efex had no such problem with it’s deghost enabled. Exposure
Fusion was also fine, but it’s picking of the mid-exposure frame for ghost
substitution made the image darker. Since HDR Efex opened up the interior arch
better, the winner here is HDR Efex.
![]() |
| San Diego Mission: HDR Efex |
![]() |
| San Diego Mission: Photomatix Exposure Fusion |
Round 3
Now I compare more traditional landscape images that are
shot properly. In the Zion image below, the difference
here is mainly the shadows are a little more opened in the HDR Efex version.
Which of these two are better may boil down to personal preference, but I lean towards
the HDR Efex since the autumn foliage pops out a little better. Unfortunately,
this image got skunked by Photomatix in the deghosting department.
There was interfame movement of some branches in the autumn-colored tree on the
upper right. Worse, those moving branches were blurred in the mid-exposure
shot. Now this was a nasty test, but Photomatix stepped up to the plate while
HDR Efex struck out. I’m not exactly sure how Photomatix did it, but virtually
all of the moving branches were fixed, while only part of the branches were
corrected in HDR Efex. I tried selecting other frames in HDR Efex as the
deghost reference, but to no avail. Since the moving branches are barely
noticeable in the actual print, I favor the HDR Efex image mainly because the
autumn colors look better and the shadows are a bit more opened.
![]() |
| Zion: HDR Efex |
![]() |
| Zion: Photomatix Exposure Fusion |
Round 4
The next image set of the Capital Reef barn is similar in
difference to the previous set. HDR Efex does exhibit minor haloing along the
sky’s edge. Otherwise, as expected, the shadows are a little more opened and, in my opinion, more natural especially along the sunlit boarder. Even though I may have to fix the halos in Photoshop (see my previous comments on the Pine Tree Arch image), my choice is the HDR Efex image.
![]() |
| Capital Reef: HDR Efex |
![]() |
| Capital Reef: Photomatix Exposure Fusion |
Round 5
In the image of Cathedral Rock below, my first HDR Efex
rendering was a little subpar with slightly-flat dark tones compared to the more
contrasty and dramatic tones of Exposure Fusion. However, I went back and tried
again (since I was getting better at using HDR Efex) and this time it’s almost
a dead heat. Though the sunlit rock in HDR Efex is less saturated, this can be
changed (in one direction or the other) in Photoshop. This one I’m calling a
tie.
![]() |
| Cathedral Rock: HDR Efex |
![]() |
| Cathedral Rock: Photomatix Exposure Fusion |
Round 6
In the Grand Canyon picture below, Exposure Fusion exhibited
a dark and unnatural shadow rendering below the sunlit edge of the canyon wall.
Furthermore, the upper branch of the right tree is darker than the lower trunk,
even though they were evenly lit. Still, there’s no compelling winner here
since some may or may not prefer the more dramatic contrast in the darker tones
with Exposure Fusion. I went back and forth, but eventually picked the
HDR Efex since it gives me more latitude in achieving the best image later in
Photoshop.
![]() |
| Grand Canyon: HDR Efex |
![]() |
| Grand Canyon: Photomatix Exposure Fusion |
Last Round
This image at the San Fernando Mission produced a more
significant difference. The HDR Efex has more contrast with window detail
almost blown out. To be honest, I contributed to this somewhat by my tone
compression and tonality adjustments in HDR Efex, but the image did start out
with a little more contrast than Photomatix’s rendering. I intentionally wanted more contrast
between the window light and interior, though some may prefer the more subdued
rendering by Photomatix. Note that in situations like this (the bright window
serving as an example), I can darken the window similar to the Photomatix image
by applying a control point that encompasses the window and then selectively
change the tonality. As for the winner here, since I’m still not sure which I
like best, I’ll call this round even.
![]() |
| San Fernando Mission: HDR Efex |
![]() |
| San Fernando Mission: Photomatix Exposure Fusion |
The Final Decision
I called the fight after seven rounds since I’ve seen enough
to form an opinion. I’ll skip all the “they’re both great programs” rhetoric
and cut to the chase. I was sufficiently impressed with HDR Efex Pro 2 that I
bought it, so now I have two HDR programs (three if you count Photoshop HDR
Pro, which I hardly use). On average, I prefer the rendering quality of HDR Efex and, when considering the other impressive features, my new HDR workflow is now to fire up HDR Efex
first. Only if the results are unexpectedly lousy will I retreat to Photomatix.
If you are buying a first-time HDR program, then I will recommend
HDR Efex Pro 2. However, I won’t go as far to recommend current Photomatix
users to switch over. It boils down to personally deciding if the difference is really better and worth the $85 (Note: both programs list for $100, but are
available for $85 if you google around for the many available discount codes).
If money is tight and you’d rather wait for a cheaper Photomatix 5.0 upgrade, then
don’t sweat it—Photomatix still gets the job done well. And who knows, the next
major upgrade to Photomatix may completely skunk HDR Efex Pro 2. But addressing
the now, you can rationalize that HDR has become a mainstay tool for many
landscape photographers. Having the choice to use two programs increase your
options by that much, so a second HDR program isn’t necessarily a frivolous
investment. If HDR is an important element in your photographic style, then just
squint your eyes, enter your credit card number and then yell: Yo Adrian, I did it!


















But you missed the best ...
ReplyDeleteTry to combine the two
How?
Use Photomatix "Merge to 32-bit HDR Plug-in for Lightroom" and create 32-bit images from your bracketed series. Use Lightroom to shuffle to HDR Efex Pro 2 as tone mapping - or NIK Color Efex 4 (either after HDR Efex or stand-alone) and clean up the fines with Lightroom 4.
There are more and more solutions for HDR treatment - and yes there is a difference if outside, or inside a building - - -
I like your solution ->>> "Only if the results are unexpectedly lousy will I retreat to Photomatix" you should also try "Only if the results are unexpectedly great will I try a treat with Photomatix"
Great comparison! I already own Photomatix, but with the new price of NIK by Google, I am very tempted. After reading this post I gave the trial a spin and I do like quite a lot of the controls in HDR Efex a lot more. Well done!
ReplyDeleteThanks! Google is apparently giving the entire Nik suite away free to existing customers. I just evaluated Color Efex Pro and was impressed and recently posted a review on it.
ReplyDelete